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| A stripped down version of a really old project. All tileset properties and colors are loaded and generated realtime. 
 Features:
 - Easy step-by-step format!
 - You can load an existing map to replace its terrain, or set properties for a new one.
 - All tilesets and irregular map sizes supported.
 - Simplified image positioning and scaling for loaded images (something SCPM severely lacked.)
 - Contrast/Brightness/Saturation and RGB Gamma correction (instead of just Contrast/Brightness like SCPM. :awesome: )
 - Image preview updates while sliding the bars! - One thing I seriously hate about SCPM.
 - Lighting filters! I have no idea what most of them mean because they are just a part of the API I used, but they add fun features! They also enable dithering to make smoother colors.
 - Lighten Image option ... If you have a low contrast image this may help!
 - Save as Image Map (Adds map revealers and 1 computer player -- only on new maps)
 - Compress Map (TinyMap2's that map! -- Note that it locks the map -- only on image maps)
 - Scenario Properties and Force name visible and editable here for new maps.
 
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