中国星际RPG联盟

 找回密码
 注册

QQ登录

只需一步,快速开始

文章内容

3D版星际争霸-进化

发布者: castelu | 发布时间: 2013-8-21 23:40| 查看数: 6442| 评论数: 0|帖子模式

  传闻已久的3D版《星际争霸》终于现身了!被命名为《进化》的《星际争霸》MOD,是将2D的《星际争霸》与3D的《魔兽争霸》融为一体的游戏。实现了将《星际争霸》由一个2D游戏进化为3D游戏的重大突破,这是对所有星际的粉丝都大有吸引力的。
  “魔兽为体,星际为用”是《进化》的宗旨,世界各地的实力派星际粉丝构成的Snowflake Entertainment。利用《魔兽争霸3Warcraft III》的游戏引擎,借用StarCraft: Brood War的图画,将StarCraft中的各种作战单位完全3D化。
  现在《进化》的演试版已经放出,无论你是星际的铁杆粉丝,还是一个普通的游戏玩家,我们不妨一起来见证《星际争霸》这款史上最经典2DRTS游戏的3D化新生。
  官方网站:http://www.moddb.com/mods/3704/project-revolution
  本站下载地址:http://www.scrpg.net/data/attach ... olution_Mod_1.6.rar
  《进化》游戏画面:






英文原版介绍:

Revolution MOD

This mod will add new units, upgrades, abilities and bring some changes to existing ones to improve the gameplay and bring more strategy to the game.

Mayor changes (Version 1.6)

-Rally points can be placed on minerals or extractor/refinery/assimilator to make workers automatically start harvesting resources when created.
-Increased starting minerals
-Changed damage formula: now modifiers are applied before Shields/Armor (this improves a lot armor and protoss shields for some units).
-Energy upgrades reworked and different for each race:
  -Zerg: energy regenerates 50% faster (200 max, 50 starting).
  -Terran: energy regenerates 25% faster, +25 max energy, +12.5 starting (225 max, 62.5 starting).
  -Protoss: +50 max energy, +25 starting (250 max, 75 starting).
-Added icons and descriptions for passive skills.
-Added new graphics and sounds.

Zerg
-Rally point can be used separately for workers.
-New unit: Baneling
  -Ground suicide unit. Very effective against groups of units.
  -Centrifugal Hooks upgrade: Increase movement speed.
-New unit: Roach
  -Ground armored unit. Great to soak damage and counter small units.
  -Organic Carapace upgrade: Increases armor and grant immunity to irradiate, plague, snare, blind and maelstrom.
-Improved regeneration:
  -Burrowed units regenerate 3 times faster.
  -Ultralisk regenerate 2 times faster.
  -Hydralisk regenerate 4 times faster (12 while burrowed).
  -Improved Mitosis upgrade (buildings morph 25% faster and regenerate faster).
-Swarm Seeds ability for Guardians: Each attack spawns a Broodling.
-Rapid Genesis upgrade for Scourges: Drastically decrease train time.
-Ultralisk attack deals splash damage.
-Queen Spawns Broodling replaced with Fungal Scourge (Deals damage to target unit and creates an AoE damage zone)
-Queen can infest Barracks and produce Infested Terrans.
-Frenzied ability for Infested Terrans: attack speed increased when health its low.
-Nydus exit don’t require creep to morph.
-Hive and Greater Spire research upgrades 50% faster.
-Spore Colony and Sunken Colony can morph in each other.

Terran
-New unit: Stormraven
  -Ground assault/support unit.
  -Electrostatic Discharge upgrade: Stromraven attack can slow down enemies making it a good counter against close combat units.
-Medic Reworked:
  -Restoration spell now work in an AoE (removes acid spores, snare, plague, maelstrom, blind, parasite and irradiate).
  -Caduceus Reactor replaced with Stabilizer Med-packs upgrade (Increase healing amount and reduce energy consumption of Heal)
-Ghost Reworked:
  -Sniper Round ability: deals 80 ignore armor damage to an organic target.
  -Moebius reactor replaced with Moebius Suit upgrade: (Reduce cloak energy consumption and increase shield regeneration rate)
-Can build Tech Labs (allows to train advanced units) and Reactors (reduce train time) that can be switched between Barrack, Factory and Starport.
-Building Armor upgrade: Increase all buildings armor by 2 and stops burning damage.
-SCV Auto repair command: idles SCVs automatically repair the nearest damaged unit or building in its range.
-Incinerator Gauntlets upgrade for Firebats: change damage to normal and improve splash area.
-Salvage ability for Bunkers: return 75 minerals.
-Supply Depots can burrow!
-Extra Supplies add-on for Supply Depots: add 4 to supply limit.

Protoss
-New unit: Sentry
  -Ground support unit. Effective against small units.
  -Seismic Shockwave ability: Slow ground units. Burrowed units are forced to unburrow. Destroy Spider mines and unsiege tanks.
  -Plasma Surge ability: Instantly restore shields to nearby ground units.
-Shields work like SC2:
  -Shield regeneration is 6 times faster but start recharging if units don't receive damage after 15 seconds (30 seconds for buildings).
  -Each Shield upgrade slightly increases shield regeneration (with 3 shield upgrades, regeneration is 50% faster).
  -Reduced cost for shield upgrades.
-Chrono Boost ability for Nexus (Target building research upgrades or train units 50% faster for 50 seconds).
-Overload ability for Dragoons: increase rate of fire but cannot move and gets disabled for a while.
-Psi Rage ability for Zealots: reduce shields and increase damage, attack speed increases the longer it remains attacking a single target.
-Carrier Capacity upgrade also reduce Interceptors train time.
-Archon and Dark Archon regenerate up to 150 shield points to nearby units while warping.

If find bugs, balance issues, or want to make suggestions feel free to send a pm or post a comment.
You can also use the Forum to share any thought about this mod.

IMPORTANT:
-The mod only works with Broodwar version 1.16.1 (you can get the patch in the official stacraft site)

最新评论

QQ|网站统计|手机版|小黑屋|中国星际RPG联盟    

GMT+8, 2024-4-26 03:08 , Processed in 1.203125 second(s), 25 queries .

Powered by Discuz! X3.1

© 2001-2013 Comsenz Inc.

快速回复 返回顶部