中国星际RPG联盟
标题:
[AI]实战篇
[打印本页]
作者:
castelu
时间:
2013-8-28 01:04
标题:
[AI]实战篇
goto #0x00 - 0
notowns_jump #0x01 - 1
wait #0x02 - 2
start_town #0x03 - 3
start_areatown #0x04 - 4
expand #0x05 - 5
build #0x06 - 6
upgrade #0x07 - 7
tech #0x08 - 8
wait_build #0x09 - 9
wait_buildstart #0x0A - 10
attack_clear #0x0B - 11
attack_add #0x0C - 12
attack_prepare #0x0D - 13
attack_do #0x0E - 14
wait_secure #0x0F - 15
capt_expand #0x10 - 16
build_bunkers #0x11 - 17
wait_bunkers #0x12 - 18
defensebuild_gg #0x13 - 19
defensebuild_ag #0x14 - 20
defensebuild_ga #0x15 - 21
defensebuild_aa #0x16 - 22
defenseuse_gg #0x17 - 23
defenseuse_ag #0x18 - 24
defenseuse_ga #0x19 - 25
defenseuse_aa #0x1A - 26
defenseclear_gg #0x1B - 27
defenseclear_ag #0x1C - 28
defenseclear_ga #0x1D - 29
defenseclear_aa #0x1E - 30
send_suicide #0x1F - 31
player_enemy #0x20 - 32
player_ally #0x21 - 33
default_min #0x22 - 34
defaultbuild_off #0x23 - 35
stop #0x24 - 36
switch_rescue #0x25 - 37
move_dt #0x26 - 38
debug #0x27 - 39
fatal_error #0x28 - 40
enter_bunker #0x29 - 41
value_area #0x2A - 42
transports_off #0x2B - 43
check_transports #0x2C - 44
nuke_rate #0x2D - 45
max_force #0x2E - 46
clear_combatdata #0x2F - 47
random_jump #0x30 - 48
time_jump #0x31 - 49
farms_notiming #0x32 - 50
farms_timing #0x33 - 51
build_turrets #0x34 - 52
wait_turrets #0x35 - 53
default_build #0x36 - 54
harass_factor #0x37 - 55
start_campaign #0x38 - 56
race_jump #0x39 - 57
region_size #0x3A - 58
get_oldpeons #0x3B - 59
groundmap_jump #0x3C - 60
place_guard #0x3D - 61
wait_force #0x3E - 62
guard_resources #0x3F - 63
call #0x40 - 64
return #0x41 - 65
eval_harass #0x42 - 66
creep #0x43 - 67
panic #0x44 - 68
player_need #0x45 - 69
do_morph #0x46 - 70
wait_upgrades #0x47 -
multirun #0x48 -
rush #0x49 -
scout_with #0x4A -
define_max #0x4B -
train #0x4C -
target_expansion #0x4D -
wait_train #0x4E -
set_attacks #0x4F -
set_gencmd #0x50 -
make_patrol #0x51 -
give_money #0x52 -
prep_down #0x53 -
resources_jump #0x54 -
enter_transport #0x55 -
exit_transport #0x56 -
sharedvision_on #0x57 -
sharedvision_off #0x58 -
nuke_location #0x59 -
harass_location #0x5A -
implode #0x5B -
guard_all #0x5C -
enemyowns_jump #0x5D -
enemyresources_jump#0x5E -
if_dif #0x5F -
easy_attack #0x60 -
kill_thread #0x61 -
killable #0x62 -
wait_finishattack #0x63 -
quick_attack #0x64 -
junkyard_dog #0x65 -
fake_nuke #0x66 -
disruption_web #0x67 -
recall_location #0x68 -
set_randomseed #0x69 -
if_owned #0x6A -
create_nuke #0x6B -
create_unit #0x6C -
nuke_pos #0x6D -
help_iftrouble #0x6E -
allies_watch #0x6F -
try_townpoint #0x70 -
if_towns #0x71
复制代码
[AI]实战篇
机枪走到特殊的地形
6.scx
(20 KB, 下载次数: 1)
2013-8-28 01:04 上传
点击文件名下载附件
下载积分: 水晶 -2 克
[AI]2C PVT (补地图)
电脑造2个兵营开始互拆
picture01.jpg
(32 KB, 下载次数: 344)
下载附件
保存到相册
2013-8-28 01:04 上传
222.scx
(20 KB, 下载次数: 4)
2013-8-28 01:04 上传
点击文件名下载附件
下载积分: 水晶 -2 克
作者:
Freely2009
时间:
2017-10-4 16:31
不明白??
作者:
xiao8xiao
时间:
2020-6-9 05:24
目前还是看不明白。
欢迎光临 中国星际RPG联盟 (http://www.scrpg.net/)
Powered by Discuz! X3.1